Difference between revisions of "Weapons"

From Mankind Remastered
Jump to: navigation, search
(working out math)
Line 12: Line 12:
 
!Weapon
 
!Weapon
 
!Type
 
!Type
!Speed
+
!Weapon Speed
 
!Damage Per Shot
 
!Damage Per Shot
 +
!Damage Per Second
 
!Speed Sequence
 
!Speed Sequence
 
!FIrePower
 
!FIrePower
Line 26: Line 27:
 
|50
 
|50
 
|20
 
|20
 +
|
 
|7
 
|7
 
|140
 
|140
Line 38: Line 40:
 
|100
 
|100
 
|6
 
|6
 +
|
 
|5
 
|5
 
|30
 
|30
Line 50: Line 53:
 
|50
 
|50
 
|8
 
|8
 +
|
 
|7
 
|7
 
|56
 
|56
Line 62: Line 66:
 
|50
 
|50
 
|10
 
|10
 +
|
 
|15
 
|15
 
|150
 
|150
Line 74: Line 79:
 
|70
 
|70
 
|100
 
|100
 +
|
 
|4
 
|4
 
|400
 
|400
Line 86: Line 92:
 
|50
 
|50
 
|80
 
|80
 +
|
 
|7
 
|7
 
|560
 
|560
Line 98: Line 105:
 
|50
 
|50
 
|120
 
|120
 +
|
 
|7
 
|7
 
|840
 
|840
Line 110: Line 118:
 
|200
 
|200
 
|30
 
|30
 +
|
 
|24
 
|24
 
|720
 
|720
Line 122: Line 131:
 
|50
 
|50
 
|60
 
|60
 +
|
 
|5
 
|5
 
|300
 
|300
Line 134: Line 144:
 
|50
 
|50
 
|60
 
|60
 +
|75
 
|24
 
|24
 
|1440
 
|1440
Line 146: Line 157:
 
|40
 
|40
 
|400
 
|400
 +
|
 
|1
 
|1
 
|400
 
|400
Line 158: Line 170:
 
|200
 
|200
 
|60
 
|60
 +
|30
 
|20
 
|20
 
|1200
 
|1200
Line 170: Line 183:
 
|50
 
|50
 
|200
 
|200
 +
|
 
|6
 
|6
 
|1200
 
|1200
Line 182: Line 196:
 
|40
 
|40
 
|500
 
|500
 +
|
 
|1
 
|1
 
|500
 
|500
Line 194: Line 209:
 
|40
 
|40
 
|800
 
|800
 +
|
 
|1
 
|1
 
|800
 
|800
Line 206: Line 222:
 
|50
 
|50
 
|32
 
|32
 +
|
 
|15
 
|15
 
|480
 
|480
Line 218: Line 235:
 
|100
 
|100
 
|120
 
|120
 +
|
 
|15
 
|15
 
|1800
 
|1800
Line 230: Line 248:
 
|70
 
|70
 
|240
 
|240
 +
|
 
|4
 
|4
 
|960
 
|960
Line 243: Line 262:
 
!Weapon
 
!Weapon
 
!Type
 
!Type
!Speed
+
!Weapon Speed
 
!Damage Per Shot
 
!Damage Per Shot
 +
!Damage Per Second
 
!Speed Sequence
 
!Speed Sequence
 
!FIrePower
 
!FIrePower
Line 257: Line 277:
 
|50
 
|50
 
|24
 
|24
 +
|
 
|15
 
|15
 
|360
 
|360
Line 269: Line 290:
 
|50
 
|50
 
|32
 
|32
 +
|
 
|7
 
|7
 
|224
 
|224
Line 281: Line 303:
 
|50
 
|50
 
|15
 
|15
 +
|
 
|7
 
|7
 
|105
 
|105
Line 293: Line 316:
 
|50
 
|50
 
|36
 
|36
 +
|
 
|7
 
|7
 
|252
 
|252
Line 305: Line 329:
 
|50
 
|50
 
|45
 
|45
 +
|
 
|3
 
|3
 
|135
 
|135
Line 317: Line 342:
 
|150
 
|150
 
|15
 
|15
 +
|
 
|15
 
|15
 
|225
 
|225

Revision as of 18:47, 21 January 2022

NOTES: Still working this out.

Sequence:

Weapon firing is completed in 4 second chunks, each chunk is made of a a sequence that is 0.5 seconds long. A firing sequence of 10100000 would result of two shots being fired with a 0.5 second space between the rounds, a further 2.5 second cool down would occur before the next volley.


Weapon Damage:

Damage per shot is calculated by dividing Firepower by Speed Sequence

Space Based Weapons
Weapon Type Weapon Speed Damage Per Shot Damage Per Second Speed Sequence FIrePower Sequence Max Range Optimal Range Target Type Tech
PR P.21 Proton-Rocket 50 20 7 140 11100000 150 100 Small Universal
AM MT.20 Anti-Missile 100 6 5 30 10000000 350 200 Simple Universal
PR P.8 Proton-Rocket 50 8 7 56 10100000 150 100 Small Universal
I C.34 Ions 50 10 15 150 10000000 250 200 Small Universal
SM D.52 Small Missile 70 100 4 400 10001000 350 300 Small Space-S
HM D.2 Proton-Rocket 50 80 7 560 11001000 450 400 Small Space-S
HM D.9 Concussion-Rocket 50 120 7 840 11001000 700 600 Small Space-S
SL F.8 Laser 200 30 24 720 11000000 150 100 Small Space-S
HM D.38 Small Missile 50 60 5 300 10001000 400 380 Small Space-S
TL S.50 Laser 50 60 75 24 1440 11011010 280 250 Small Space-S
NM B.11 Nuke Missile 40 400 1 400 10000000 400 450 Medium Space-S2
TL C.25 Turbo-Laser 200 60 30 20 1200 10100000 400 350 Medium Space-S2
HM D.27 Heavy Missile 50 200 6 1200 10100000 700 650 Medium Space-S2
HM S14 Nuke Missile 40 500 1 500 10001000 450 400 Heavy Space-S3
NM B.29 Nuke Missile 40 800 1 800 10000000 700 500 Heavy Space-HighTech
I C.44 Ions 50 32 15 480 10000000 300 250 Ground Space-HighTech
TL S13 Turbo-Laser 100 120 15 1800 11001000 330 300 Heavy SpaceHF
HM D.100 Heavy Missile 70 240 4 960 10101010 800 600 Heavy SpaceHF
Ground Based Weapons
Weapon Type Weapon Speed Damage Per Shot Damage Per Second Speed Sequence FIrePower Sequence Max Range Optimal Range Target Type Tech
I C.54 Ions 50 24 15 360 10000000 300 250 Ground Terrestrian-T2
CR SA.30 Concussion-Rocket 50 32 7 224 10000000 400 300 Medium Terrestrian-T2
CR SA.36 Concussion-Rocket 50 15 7 105 10000000 500 450 Heavy Terrestrian-T2
CR SA.41 Concussion-Rocket 50 36 7 252 10000000 400 300 Ground Terrestrian-T2
HM D.37 Heavy Missile 50 45 3 135 10001000 400 350 Heavy Terrestrian-T2
BP SK.39 Plasma 150 15 15 225 11001000 210 200 Heavy Terrestrian-T2